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Stuff to buy
Dollar Generation: ($1 per investor)
Progress towards Checkpoint Paris
Get your little man back to his home
that is the distant world of cgtopia.
How does it work?
Become the owner of blogposts by planting your flag and buy stuff that will help your little man to get there as fast as possible!
Why do this?
Just so you can have some extra fun while visiting and because everybody who get's there is in for a big surprise
(still... determining what
it will be but it's going to be awesome! )
Your Finances : Flags & Ownership of Blogpost
In your finances you get an overview of all the money that was collected by your flags.
By planting your flag below a cgtopia-post you become one of the 'owners' of that article and are rewarded according to the popularity of that page.
Every person that visits the page leaves 1$ for the owners. So this means that if you are one of the owners you get 1$ for each person that visits the page.
Buying extra investors, speed and other perks
With your budget you can buy extra investors, these investors sponsor your little man while he walks. Everytime the center budget-generation fills up you get the promissed dollars from your investors.
You can also buy more speed for this process to go faster
Buying Coins & Finding Treasures
You can also buy extra coins that your walker can pickup as a bonus on each page. Next to this we've hidden several treasures all over the web on secret pages for you to find.
Game designers in Poland are gearing up to take over a big share of the role-playing game industry.
It may sound as a big surprise but Poland was already responsible for a great share in the past for example the title 'The Witcher', which released in 2007, was based on the work of fantasy writer Andrzej Sapkowski. The game sold 1.7 million copies and earned €750,000 for Warsaw-based publisher 'CD Projekt RED', leading to a listing on the Warsaw Stock Exchange. The sequel, The Witcher 2: Assassins of Kings, will earn the company fare more because of a greatly improved deal.
Games, a Polish export product
The most expensive Polish game ever mad is Bulletstorm; Game development country People Can Fly spent 14 million euro to develop it and more than 450,000 copies were sold the first three weeks alone. Meanwhile the country's best-selling game, Sniper: Ghost Warrior, released a year ago, has already earned €6.25 million for producer 'City Interactive'.
Industry observers say the sector is now so successful that there's a shortage of animation specialists. However, this shortage will shrink in the future because both 'Krakow's AGH University of Science and Technology' and 'Warsaw's Polish-Japanese Institute of Information Technology' have started to offer in depth-courses for programmers and designers specializing in role-playing games. The fact that Poland itself encourages more growth in role-play gaming is logical since this part of the market is good for 40 billion euros.